![]() Ad network integration now requires Xcode 12 to export a game for iOS 14.The Event Observer node’s name has been changed to Event.Help > Keyboard Shortcuts now links to the keyboard shortcuts documentation. ![]() Keyboard shortcuts are now displayed next to each menu item in the Buildbox menu bar.The Project Settings and Font Editor buttons have been removed from the Navigation bar and placed in the Buildbox menu bar. ![]() The following options have been added to the Buildbox menu bar:.Important icon next to the Asset attribute in the Debris Explosion node to indicate that no asset has been selected.New action node: Interval and Threshold.Right-click menu on the asset Node Map that contains Duplicate, Copy, Paste, and Delete.CTRL/CMD+Click to select multiple nodes on a Node Map.SHIFT+Click to select multiple objects in the Outliner.You’ll also find a new Interval and Threshold action node, and more! You can also select various objects in the Outliner with SHIFT+Click. Use CTRL/CMD+Click to select multiple nodes on a Node Map. Our new ‘submit a bug’ and ‘feature request’ options are also accessible there too. View project settings, preview, the animation bar, scene view, and access tools like the font editor all from the menu bar. Navigation is easier, with a total of nine new options added directly to the Buildbox menu bar. Ad network integration requires Xcode 12 to export a game for iOS 14 as well. A permission window for app tracking now appears when a player first opens a game on iOS 14. ![]() In Buildbox 3.3.5, you’ll notice several changes to help your games comply with the new app tracking transparency requirements for iOS 14. We’ve just released Buildbox 3.3.5 this week! With this latest update, our team focused on iOS 14 compliance and improving navigation within the software by adding new features and squashing previous bugs.īelow is a rundown of the new release, along with a changelog. ![]()
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